Martes, 21 Noviembre, 2017

Star Wars Battlefront II: Why the new game is proving so controversial

Star Wars Battlefront II Review in Progress — Our Biggest Takeaways So Far Star Wars Battlefront 2: How to Unlock More Heroes
Eleena Tovar | 14 Noviembre, 2017, 18:49

This comment in turn didn't sit so well with the community as it has now acquired over 400,000 downvotes which is over 10 times more than the previously most downvoted comment, and is officially the most disliked comment on Reddit of all time.

"The intent is to provide players with a sense of pride and accomplishment for unlocking different heroes". In Battlefront II, in-game currency is earned by time spent in multiplayer matches; Over the weekend, fans calculated that it would take 40 hours to get 60,000 credits - the price to unlock a top hero. With these prices, EA feels that getting the heroes will feel like an achievement and also something accessible for players of all profiles.

It's unclear what, exactly, about EA's comment prompted the unprecedented negative reaction, but a since-deleted tweet from a member of Battlefront 2's community engagement team may have added fuel to the fire.

Star Wars has always been a money spinner, but gamers have let publisher EA know they're unimpressed by attempts to keep taking their money even after they've handed over up to $99.95 for the standard edition of its new game Star Wars Battlefront II.

Yesterday, a Redditor shared their outrage that franchise favorite Darth Vader was locked. There will be a Reddit AMA on Wednesday featuring leads from the development team where they will answer questions about the current state of the game.

The post explained that the rule was meant to "provide players with a sense of pride and accomplishment for unlocking different heroes". You can expect EA to continue to change the credit cost of heroes going forward.

The changes are immediate and will go live to the game (which is now available early through EA's Access service) today, ahead of the wider launch on Friday (17 November). It has also vowed to keep making changes until people are happy - although the presence of a loot box system of any kind may prevent that. For some time now, the game has been available in beta, but only recently some players gained access to what the company calls a Play First Trial. Unlike 2015's Star Wars Battlefront, all of Battlefront II's DLC characters and maps will be given away for free to all players, but the game introduces microtransactions in the form of loot crates to compensate for that.

Yeo says this isn't great for the games industry because it can cause it to focus more on creating false values for items rather than creating compelling games. Its loot crate economy and overall leniency towards players who pay for advantages breaks the online experience in many respects, and will take a lot more tweaking to fix.

In other news, a few hours ago EA's Community Manager revealed that he has received death threats after the controversy exploded behind this title.